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Mega Man X: Corrupted is an unofficial, fan-made game in development by John K. Bacchus (also known as JKB) coded in AS3 using Flex compiler on Flash Develop, but as Flash was phased out at the end of 2020, it was switched to HTML5. The game is modeled after the MMX series' features and gameplay, in the graphic style of the SNES Mega Man X games, with a non-linear interconnected environment, and skill trees to enhance characters and weapons.